Before I get started, if this is your first visit to this blog, then stop reading this and go read the first post; it'll give you the gist of what's going on here. :D
Anyway, yesterday was the scheduled date for the character finalization meeting. For those of you who weren't able to make it, but also for those of you who could, here's a recap of last meet's events. The impeccable Mr. Mocabee was able to hammer out a solid character concept, and there isn't a lot more in the way of mechanics that he'll need before he's finished. I would say that everyone's characters are almost done; we've just got a little more to do before they're all polished and shining. This is, of course, excluding Mr. Naylor, who was finished with his character before I even knew what was happening. I think that one of the fuzziest areas remaining involves Beliefs and Instincts, on both the conceptual and functional level. That's probably the subject I'll bring up on this blog next, since it's one of my favorite parts of the game, aside from being a crucial aspect of the game system.
Other than that, in retrospect I can't help but feel the session was kind of shaky. Dave had a metric shitton of homework he had to do (although he's virtually done with his character) and Adam was unfortunately indisposed. Now, I understand that sometimes sessions just happen to fall under an inauspicious configuration of celestial bodies, and never manage to build up any steam; still, in the heart of my brain some concern began to form that this will be the fate of each and every session scheduled. As such, I'm going to try to work harder to get all the gears running smoothly, because I feel that this is one of the GMs responsibilities, but I'm still interested to hear if anyone has any feedback in this area, or even if you all just think my concerns are unfounded and those of a simpleton.
Don't get me wrong, though, I still think it was an exciting session. Weston's character sounded really cool, and definitely got me even more fired up for the game. All the characters so far have come out really interesting, and fairly bursting with potential for game-driving conflict. I also think that there's going to be a very interesting group dynamic; the characters are all pulling in the same direction for the most part, but their motives are all very different. So, high-fives all around, guys! I don't know about you, but I am really pumped up.
Wednesday, September 26, 2007
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Some potentially helpful links for those still grappling with Beliefs:
Belief Workshop
BTO and Abzu (Luke Crane) bash out Beliefs
Cawshis' Belief Workshop
Less immediately applicable, but still potentially helpful:
Luke and Thor brainstorm Beliefs
Good news everyone!!! I finally got on this blog.
Super!!! It looks like you still aren't registered as an 'author' to the blog yet, though. Which is fine if you never think that you'll post anything yourself, but it also means I have to OK the posts you make. Which is also fine, because I check my E-mail a lot.
Anyway, I'm pretty burnt out because I just got back from work. I'm gonna type up another post about beliefs after I get some sleep.
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